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I like playing Twine games and choice of games, and daydream about writing a simple one some day. Here are some links about writing interactive fiction. It's interesting to compare the similarities and differences from writing stories.

General 

General Writing FAQs and Resources: a very massive list of writing resources including plot, characterization, structure and game design specific resources. Useful to general writers too. 

Standard Patterns in choice based games

NPC Characterization by Emily Short

Make Good Choices: A Guide to Decisions in Videogames

Scoping for Game Jams: How to finish a game within 48 hours


Twine

A Total Beginner’s Guide to Twine 2.1

Top Twine Games Make the Most of Interactive Fiction

I really like the games choices. Queers in Love at the End of the World, The Uncle Who Works For Nintendo, and With Those We Love Alive are all great games that make good use of Twine. They are all distinctive in different ways. 

Choice of Script related

Small Plotting Trick for Choice-of Work: How to make character arc distinctive

End Game and Victory Design

How We Plan a ChoiceScript Game
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snowynight

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