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Cthulhu Dark is a horror tabletop RPG of cosmic horror, You can't fight monster. You can only watch, run, hide and fear. There are no combat rules. If you fight, you die. It has been expanded into a 200 page book with 4 adventures and GM advice.

The original free version

Expanded version

My character:
Name: Ashley Lee
Occupation: Painter
Insanity dice: 1
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Ironsworn is probably one of the most popular solo tabletop RPG, and it's free. (It can also be played wth or without a GM). You play heroes going on perilous quests in a harsh low fantasy land. You can customize the setting by answering a set of guided questions with chosen details. The character generation is simple. The way for characters to advance is to swear an Iron Vow and face challenge to progress, which really help directing the gameplay. There are robust tools to help you when you feel stuck.

List of free Ironsworn tools
Ironsworn character generators

Character:
Alina )
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The Basic Fantasy Role-Playing Game is a free rules-light fantasy game system modeled on the classic RPG rules of the early 1980's. It has a robust fan community and numerous free content: monster bestiary, adventures, new class options, new rules, etc. It's an open source system and has just released the 4th edition.

My character: Aimon the elf magic user )
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 Moonhop is a hack of Into the Odd, with GLOG-style races, failed careers, and a bunch of player-facing rules, including classless GLOG Magic, a new-ish set of Hexcrawling speed rules, and weird Hireling Squad rules. You can travel between moons, drive mechas, and use magic to doom.

My Character:
Read more... )


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FIST: Ultra Edition is a tabletop roleplaying game about paranormal mercenaries doing the tough jobs no one else can. In the game, you belong to a legendary rogue mercenary unit called FIST. You are a soldier of fortune who doesn’t fit into modern society. You are a disposable gun for hire, caught up in the death and destruction of pointless proxy wars and oppressive establishments. You may also be someone who can turn into a ghost or control bees with your mind.


My Character:

Read more... )
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In CBR+PNK (Cyber plus Punk) you play as a team of RUNNERS—mercs, criminals, activists living on the edge and running in the shadows of a gritty, ultraviolent world.

In each game we play an entire new cast of characters making their LAST RUN.


CBR+PNK is a rule lite cyberpubnk rpg that runs on a super-condensed version of John Harper's Forged in the Dark system.
Everything is presented as a series of 3 eight-panel pamphlets.

My character
Read more... )
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Apocalypse Frame is a postapocalyptic mecha tabletop RPG that you play a skilled mecha pilot carving through armies of enemies to fight for the your people's freedom.

It's now included along with 642 items for $10 in the TTRPGs for Palestine bundle

My character:

Read more... )
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Lasers & Feelings is a free one page tabletop RPG which you play a crew member in a not!Star Trek spaceship. It has only one stat. A higher number means being better in lasers (science, reason) while a lower favours feelings (rapport, passion). The system inspires a lot of hacks and adaptation in various settings. The game developer maintains a collection on itch.io.

My character:
Read more... )


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Cairn is an adventure game about exploring a dark & mysterious Wood filled with strange folk, hidden treasure, and unspeakable monstrosities. Character generation is quick and random, classless, and relies on fictional advancement rather than through XP or level mechanics.
The full text is licensed under CC-BY-SA 4.0.


My character:

Read more... )
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The road has a song all to its own. Sometimes, when I stay in the same place for more than a few nights and I take some time to lie in the grass and stare at the clouds, I can forget that the song is even there. But eventually it always calls to me, and I’ll put on my cloak again, grab my walking stick and set foot once more.


In Wanderhome, you play an animal folk traveller in a dreamlike post-war pastoral world of Hæth. It's built on the No Dice, No Masters engine (often called Belonging Outside Belonging), which means that it's diceless and can be gmless. it uses a token system instead of dice. You spend a token for extra spotlight/game opportunity, and earns one when your character help others/express their true feeling/marvel at and share details about their surroundings. There're no monsters to fight. The conflicts are mostly within, as characters are looking for a home for different reasons. There're tools for locations and information about seasons to flesh out the characters' journey.

My Character:

Dancer: Your inner fire is a song in your heart, not a voice in your head. The world will not quiet you. You are alive. Your care is intense, vocal, and lighthearted )
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Between the Skies is a cosmic fantasy game of travel and exploration across endless worlds.

Between the Skies is also a set of modular procedures, tables and methods that can help spark your imagination in any game of weird fantasy adventure.


Between the Skies is a free tabletop RPG with 200 hundred pages of table for encounters, NPCs, factions, adventuring sites, creatures, etc. There's no default setting, but assumes a pre-industrial, multi-species, highly cosmopolitan world-between-worlds background. The pdf is bookmarked and indexed, but some in-text links link to nowhere.

It uses random lifepath character creation to establish the character's past and ability when the game start. As a tribute to classical Traveller, the character can die during character creation. As it's randomly rolled, it can be challenging to make sense of the result (eg. what does "Commandingly artistic" mean?) However, you can get something unexpected, like my cursed wasp person healer who travels between the spheres by music to pay off debt.


My character:

Read more... )
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24XX Super Bandits is a free rule light tabletop rpg about deadly starfighters and thirsty pilots. It uses the 24XX system, which the player rolls the skill dice during conflict and determines the degree of success/consequence based on the result.


You're a starfighter. Your colony worlds burn. Your fleets are scattered. False prophets and traitor kings hound you through uncharted space. Let them come. The hunter so easily becomes the prey.


My character

Read more... )
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Liminal Horror is a free 43-page modern horror game that let you play normal people with little power battling against (or being changed by) things that bump in the dark. By the time these stories begin, the systems of power that should have protected the characters have already failed. Death is a possible consequence in this dangerous world. When attempting to do something dangerous, roll a 20 faced die. You can roll to generate a character.

My Character is a a bit of a jerk because of their black and white morality. They are estranged from their family, and doesn't really have much friends. Their boss is a bit weird, but also their only contact. They have an online relationship that may go bad considering what world they are in.

Detailed Stat )
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Grant Howitt made a lot of free interesting one page RPG. Honey Heist is probably the most famous.

You play a bear to carry on out the biggest honey heist at the Honeycon. Chaos and comedy ensue. There are only 2 stat: Bear & Criminal, which both start at 3. Bear is for doing bear stuff, and Criminal is for doing others. Doing well or worse will shift the stat into another. 6 points in criminal means the character betraying the party, living out a life of crime for the rest of their days. 6 points in bear result in the bear going completely feral, hulking out and losing control of your character.

My bear is a slick sun bear thief who can sense honey. That's the full extent of my character.

I use the adventure generator to generate the adventure premise:
adventure detail )
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Zenobia is a fast-play RPG set in the darkest days of the Roman Empire. Full of classic fantasy elements, and with an atmosphere akin to Conan's Hyboria, Zenobia is easy to run and play and includes some innovative combat mechanics - for maximum crunch!

Zenobia is a 226 page free tabletop RPG set in a low fantasy version of the ancient near East when the Roman Empuire in its last days. The setting session covers everyday life (calendar, clothing, social customs and currecy, etc), geography and the history timeline. It uses 6-faced dices (d6) only and combat is resolved with might+combat modifier+2d6 roll. The random table of description of crippling blows can be quite bloody.

Characters can work on becoming a priest of one of the many gods or learn magic/alchemy. Befitting sword and sandal fantasy characters, there are rules for gambling & surprising people. The monster list covers 26 monsters like children of Gaea (half human half snake giants), empusaes (vampires that can turn into dogs, cows and women) and more. There's also a section for mundane creatures like giant scorpions

My character stat:

Read more... )
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Mork Borg is a post-apocalyptic fantasy tabletop RPG inspired by heavy metal music like Domkraft, Bongzilla, Mammoth Weed Wizard Bastard and Tiamat. Its thriving fan community makes a lot of fan content like character classes, adventures setting, etc.

One day all will blacken and burn. Just as the Two-Headed Basilisks have predicted.
The world is dying, time is short. How will you face these last days? Robbing graves for soil-stained wealth, or facing down the apocalypse, hoping it can be fought?

Its rule is simple enough to fit into an A4 size paper. The description and art are very evocative. For example, this's one of the occuklt treasure you may get during an adventure.

Silver bird cage: slays whatever is placed behind its bars, slowly, over one long night. That which is killed reanimates twice as strong, as a raging uncontrollable undead.

Link to the free version of the game without art
Link to full version



My character: Graft the Wretched Royalty

Character Stat )
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Chasing Adventure is a tabletop rpg tailored for DND tropes: fast paced cinematic action in a dangerous fantasy world. The free version has everything you need to play, while the paid version has more tables and options. If you have heard of Powered by the Apocalypse (PBTA), it's a streamlined version of Dungeon World and does its own thing. If you haven't heard of PBTA before, the rule system is inspired by Apocalypse World and here's an explanation about the design philosophy. TLDR: Chasing Adventure let you play DND-que adventure without ability scores, hit points, encumbrance, gold pieces, & race and alignment.

I really like how simple and clear it is. My character feels distinctive without me pouring hours into character optimization. There're story hooks and in-group connection just from character creation.

I create my character by choosing the cleric playbook (flexible archetypal cores for a player character.)

You see the world as it truly is - a part of something greater, an existence filled with angels and demons, gods and devils, mortals and spirits. Some call you mad, others a liar, but you carry this truth with you to all people. No malady is too severe for you to heal, no burden too heavy for you to carry. For truth is made worthy through action.

Each character archetype has 4 starting moves. Clerics have Atonement (taking negative conditions onto themselves and negating some with Spirit [default no: 2]), Divine Agent (gain favour from a deity define by you), Hearts and Minds ( to uncover someone's deepest thought), Invocation (call upon the deity's power).

My character, Renate worships the god of death, who's an impartial judge of the dead. People with newly dead loved one pray to them so that their spirits can find peace in the underworld. The god and abhors the undead like zombies, vampires, liches, etc. Their cleric are responsible for proper burial of the dead, bring lingering spirits to the underworld and destroy the undead. When the god favours Renate, they hear voice of ghosts and animals fear their presence.

Renate is devoted to giving rest to spirits and help them and their family/friends handle their unfinished business, so I choose Minister from the 3 available backgrounds. Then I choose a staff, polished chainmail and an adventurer's gear for additional equipment.

Cut for length about further details )

Game Stat

Read more... )
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Iron Valley is a free solo tabletop RPG with a Harvest Moon/Animal Crossing/Stardew Valley vibe. It's a hack of Ironsworn: Starforged. You play a new resident in the peaceful Iron Valley, and you can roll all the way to decide what this place and your character is like. Your character can grow corps, raise livestock, help your fellow townies and get to know them better (and unlock heart events if you like), restore the family farm, investigate the mysteries of the Iron Valley and celebrate various festivals, or just enjoy a cozy life in the town. There're a lot of random tables for you to generate NPC in the town (eg: Jasper, an arrogant homebody zombie rat farmer who likes hiking and flowers), NPC quests, random location, food and more.

I really enjoy the game. It's easy to pick up and very flexible, but the "make a promise" mechanic (same as that in Ironsworn) can guide your game if you feel lost. If you enjoy cozy slice of life role play, I'll recommend it.

My character )
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Troika! : "The other world's favorite RPG"
a science-fantasy RPG in which players travel by eldritch portal and non-euclide-an labyrinth and golden-sailed barge between the uncountable crystal Spheres strung delicately across the Humpbacked Sky.

The system is based on Advanced Fighting Fantasy (a British tabletop RPG based on the Fighting Fantasy and Sorcery! gamebook). It uses 6-faced dice only, and combat initiative is randomly decided.

The weird fantasy setting is implied through its fascinating character backgrounds, illustrations and the introductory adventure. One of the character background is a Little Prince reference. The adventure takes place in a hotel of chrome and gold, which its mandrill guards is among the less weird things. There are a lot of third party content inspired by the whimsy strange aesthetic.


You can read the rule book free on its website.


My character:

Canon background: Bored valet in need of challenge )
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Songbirds 3rd Edition is a d20 based eldritch fantasy tabletop roleplaying game "about undeath, supernatural powers, and the blue dreams of the moon." It's available as a pay what you want pdf on itch.io.

In the game, you create a strange survivor of the world who was chosen (or cursed) by Death. Spirits aren't able to pass on to the afterlife and grow monstrous with each passing day. You know the songs to send them on. You have the abilities that help you find them. You are the canary in the coal mine.

Songbird characters have 5 points to assign across four stats. Zero is allowed
  • Reflex (REF) - Finesse, balance, agility, and reaction time.
  • Physique (PHY) - Power of the body and the knowledge/control of it.
  • Lore (LOR) - What you know about the world and how it works.
  • Charisma (CHA) - Your will and spirit interfacing with the world.
Everyone can use magic at a great cost. Ritual magic requires time and ingredients, while songs are requires full attention and offering to the spirits (money in game terms). Draconic words are language of nightmare, so it requires spending life (hp). Summoning great spirits requires great sacrifice. Traumatized songbirds can get psychic abilities but risk psychic backlashes.

The writing is atmospheric. Domain is an otherworld being who the PC can signs a pact with. "Dungeons, his twisted dreams. And we are his intrusive thoughts. Made to be painful and crushed." There're random tables for adventure generation, trinkets, your PC's relationship to fellow PCs, downtime activities, secret sodas, etc.

My character:

Game Stat )

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