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Iron Valley is a free solo tabletop RPG with a Harvest Moon/Animal Crossing/Stardew Valley vibe. It's a hack of Ironsworn: Starforged. You play a new resident in the peaceful Iron Valley, and you can roll all the way to decide what this place and your character is like. Your character can grow corps, raise livestock, help your fellow townies and get to know them better (and unlock heart events if you like), restore the family farm, investigate the mysteries of the Iron Valley and celebrate various festivals, or just enjoy a cozy life in the town. There're a lot of random tables for you to generate NPC in the town (eg: Jasper, an arrogant homebody zombie rat farmer who likes hiking and flowers), NPC quests, random location, food and more.
I really enjoy the game. It's easy to pick up and very flexible, but the "make a promise" mechanic (same as that in Ironsworn) can guide your game if you feel lost. If you enjoy cozy slice of life role play, I'll recommend it.
World Truth:
Iron Valley is a medieval town.
There's a myriad of fantastical ancestries coexisting in peace
Magic is commonplace here.
Your Truth:
Character name: Bluejay
Species: Turtle
Birthday: Summer
Pronoun: It/Its
Gender presentation: Feminine
Why Did You Leave the Big City?: I promised I would return.
Starting promise: envision what you promised, and to whom, then Make a Promise
Where Are You Staying in Town?: I’m camping (for now)
What’s in Your Backpack? Farm fresh eggs in many colors, Tin of loose-leaf tea, Hot apple cider
When Are You Arriving in Town?: First of spring
How Long Do You Plan to Stay in Town?: One year, maybe more.
Stat: Heart +3, Edge +2, Iron +2, Shadow +1, Wits+1
Skills: Sun Magic, Mischief, Art (1 tick on hit)
Starting Promise:
I promises my sister that I'll look for the mysterious treasure in the Iron Valley according to our family treasure map (6)
Learn about the town’s “spirit” (6)
Find a good place to make camp (1)
I really enjoy the game. It's easy to pick up and very flexible, but the "make a promise" mechanic (same as that in Ironsworn) can guide your game if you feel lost. If you enjoy cozy slice of life role play, I'll recommend it.
World Truth:
Iron Valley is a medieval town.
There's a myriad of fantastical ancestries coexisting in peace
Magic is commonplace here.
Your Truth:
Character name: Bluejay
Species: Turtle
Birthday: Summer
Pronoun: It/Its
Gender presentation: Feminine
Why Did You Leave the Big City?: I promised I would return.
Starting promise: envision what you promised, and to whom, then Make a Promise
Where Are You Staying in Town?: I’m camping (for now)
What’s in Your Backpack? Farm fresh eggs in many colors, Tin of loose-leaf tea, Hot apple cider
When Are You Arriving in Town?: First of spring
How Long Do You Plan to Stay in Town?: One year, maybe more.
Stat: Heart +3, Edge +2, Iron +2, Shadow +1, Wits+1
Skills: Sun Magic, Mischief, Art (1 tick on hit)
Starting Promise:
I promises my sister that I'll look for the mysterious treasure in the Iron Valley according to our family treasure map (6)
Learn about the town’s “spirit” (6)
Find a good place to make camp (1)