snowynight: colourful musical note (Default)
[personal profile] snowynight

Talk about a current fannish project (fic, art, vid, crochet, funko pop village) (that you are creating or enjoying)


In September, I have signed up for [community profile] no_true_pair and written a crossover drabble series of Star Trek: the Original Series, Murdle, Fallen Heroes, and A Study in Steampunk called

Slipping into the Worlds

I didn't manage to write for a whole month, but It was a fun idea for Starfleet officers, superheroes, and consulting detectives to meet each other. Perhaps this year I can elaborate on that and write a story that they have to work together in a world hopping adventure.

... After I finish my wip.


Currently Planned Tabletop RPG related projects

- Character Creation Challenge: making characters preferably with different tabletop rpg systems. I have already made a spy OC and am thinking of doing more.

- I have bough a dozen of charity tabletop rpg bundles, but I haven't gone through most of them yet. I may do a "Let's read my collection" so I can find out what it's like playing a rat queen or space taxi passengers.

Date: 2024-01-15 06:19 pm (UTC)
sisterdivinium: mother superion from warrior nun (Default)
From: [personal profile] sisterdivinium
I love making up new characters but then I always get bummed from not being able to play with them properly! I have this one totally unfit-for-fighting Ventrue character for V:tM that I will probably never get to a table and it makes me sad to think of her, the character sheet just stashed away somewhere in the middle of the core book... And then I have my elf and half-elf AD&D 2nd characters who are in the same exact situation, even if I did some very quick solo'ing with them a few years ago. Sigh.

Do you have any specific games in mind whose character creation you're thinking of tackling next? Or are you thinking of exploring the ones in the bundles?

Date: 2024-01-15 07:02 pm (UTC)
sisterdivinium: mother superion from warrior nun (Default)
From: [personal profile] sisterdivinium
Ah, with OWoD I'm pretty much an expert (looooong time fan). To be honest with you, I wanted this character to be totally unable to fight -- and what happened was that I pretty much had spare points by the end of the creation process, haha. The idea was to focus it all on mental and social traits, as a challenge, since we usually almost automatically go for physical ones. It's another reason why I'd love to get her to a table and rely on RP skills more than anything to help her survive the night!

I think modern D&D (and things like Pathfinder) throw me off more. Old school rolling for stats suits me well, but the kind of stuff they started adding to characters from 3/3.5 ed. up... Not for me.

I'd love to see what you come up with in Traveller! Apparently this edition has the death during character creation as optional, unless I'm mistaken, but there's surely no forgetting a game that allows for that in the first place :)

Date: 2024-01-17 12:41 am (UTC)
sisterdivinium: mother superion from warrior nun (Default)
From: [personal profile] sisterdivinium
It really is and it's also a way to add a twist to gaming. There's no way it will ever get stale if you try a new sort of character every now and again, if you jump from a warrior to a pacifist or from someone who relies on magic all the time to someone who has none of it... It's part of the beauty of RPGs, I think.

And it's true that modern D&D character creation is daunting. I think that's the problem, that there's a bit of an expectation that players will optimise (or want to optimise) characters, sort of like in a digital game, and I understand some people like that... But I find it so very distracting. I think in terms of "what would be fun to interpret at the table?" when I create a character, not "what would be a good build?" so games that lean towards the second question usually don't appeal to me. I'm glad they do to others, though, because that means we can all find something to our liking in the end.

Those more "random" types of generation are intensely amusing. They might not fit all sorts of games, but they definitely add some fun to the process!

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