Troika: Dagrun the Astronaut: "Damn it! I'm an astronaut , not an orc!"
From The Compendium by Axes and Orcs.
Str: 20; Luck 10; Skill 4
Mork Borg: Eldar the Forlorn Philosopher: "So many riddles..."
HP: 1/1 Omens: 2 (d4)
Strength+2 Agility±0 Presence±0 Toughness±0
Educated by the damned amongst the Valley of the Unfortunate Undead’s mud pits. Udok cultists captured your family and forced you to debate with them while they devoured your parents alive.
The road an unreasoning maze, every temple soaked in blood, each destination drenched in gloom; you once thought that cold analysis might tame Fate itself, now that dream of reason has decayed to shifting madness and only the cold remains.
Worried and Egocentric. Starved: gaunt and pale. Insecure shit-stirrer. Will talk about whoever just left the room. At permanent war with all corvids. No contact without some violence. You carry a sling.
Forlorn Philosopher
Memetic Cognitive Palpitation (Ochre Tablet)
Near-imperceptible body shifts transmit a simple mind-plague which causes one creature to dance madly for d4 rounds. They may neither attack nor defend during this choreomania.
Prism of Ambiguity
An external light source and a Presence DR10 test are needed to activate the prism. Its light may shine on up to two creatures healing d6 HP. For the next hour one of them lowers all test DRs by -2. If the test is failed they suffer d4 damage and their armor or a weapon is destroyed. You can use the prism twice per day.
Equipment
Waterskin and 1 day's worth of food
Knife d4 damage
Leather armor -d2 damage, tier 1
Sling d4 damage, with an unlimited amount of fist-sized rocks
Sack for 10 normal-sized items
Lantern with oil for 6 hours
Hammer d4 damage
55 silver
Mork Borg: a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world.
From The Compendium by Axes and Orcs.
Str: 20; Luck 10; Skill 4
Possessions
- Spacesuit w/ bubble helmet (light armor)
- Freeze dried apple pie (3 rations)
- Baseball and glove
- Half a six-pack of domestic beer including the plastic rings.
- 2d6 Silver Pence
- Knife (DMG 2, 2, 2, 2, 4, 8, 10)
- Lantern & flask of oil
- Rucksack
- 6 Provisions
Advanced Skills & Spells
Troika: a surreal science-fantasy roleplaying game where you and your cosmopolitan group of fellow travellers fly on mystic barges, help dying gods, solve confounding crimes, plunder dead worlds, and meet strange & wonderful people.
- Add your Skill ( + 4 ) to each of these:
- 2 Baseball
- 2 Climb
- 2 Drinking
- 2 Gun Fighting
- 2 Run
- 1 Engineering
- 1 Shuttle Pilot
Troika: a surreal science-fantasy roleplaying game where you and your cosmopolitan group of fellow travellers fly on mystic barges, help dying gods, solve confounding crimes, plunder dead worlds, and meet strange & wonderful people.
Mork Borg: Eldar the Forlorn Philosopher: "So many riddles..."
HP: 1/1 Omens: 2 (d4)
Strength+2 Agility±0 Presence±0 Toughness±0
Educated by the damned amongst the Valley of the Unfortunate Undead’s mud pits. Udok cultists captured your family and forced you to debate with them while they devoured your parents alive.
The road an unreasoning maze, every temple soaked in blood, each destination drenched in gloom; you once thought that cold analysis might tame Fate itself, now that dream of reason has decayed to shifting madness and only the cold remains.
Worried and Egocentric. Starved: gaunt and pale. Insecure shit-stirrer. Will talk about whoever just left the room. At permanent war with all corvids. No contact without some violence. You carry a sling.
Forlorn Philosopher
Memetic Cognitive Palpitation (Ochre Tablet)
Near-imperceptible body shifts transmit a simple mind-plague which causes one creature to dance madly for d4 rounds. They may neither attack nor defend during this choreomania.
Prism of Ambiguity
An external light source and a Presence DR10 test are needed to activate the prism. Its light may shine on up to two creatures healing d6 HP. For the next hour one of them lowers all test DRs by -2. If the test is failed they suffer d4 damage and their armor or a weapon is destroyed. You can use the prism twice per day.
Equipment
Waterskin and 1 day's worth of food
Knife d4 damage
Leather armor -d2 damage, tier 1
Sling d4 damage, with an unlimited amount of fist-sized rocks
Sack for 10 normal-sized items
Lantern with oil for 6 hours
Hammer d4 damage
55 silver
Mork Borg: a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world.